Main.AreaMap History
Hide minor edits - Show changes to markup
October 10, 2009, at 12:51 AM
by Stedevil -- Adding lvl 46
Changed line 161 from:
to:
Added line 168:
46: Worker Mines
June 21, 2009, at 09:25 PM
by Stedevil -- Renaming desert of red tears to desert valley
Changed line 121 from:
38: Desert\\
to:
38: Desert Valley\\
Changed line 124 from:
10: Desert of Red Tears
to:
10: Desert Valley
Changed line 147 from:
40: Desert\\
to:
40: Desert Valley\\
Changed line 150 from:
39: Desert
to:
39: Desert Valley
Added lines 177-178:
June 21, 2009, at 09:10 PM
by Stedevil -- Adding world edge maps
Added lines 12-24:
43: World Edge
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42: World Edge
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41: World Edge Sea
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Changed line 29 from:
23: empty
to:
23: World Edge Sea
Changed line 54 from:
22: empty
to:
22: World Edge Sea
Changed line 76 from:
21: empty
to:
21: World Edge Sea
Changed line 114 from:
to:
Added lines 133-136:
Added line 142:
Changed lines 154-156 from:
31:
Hell Fortress entrance?
to:
31: Hell Fortress entrance
Changed line 169 from:
to:
24: Hell Fortress
June 14, 2009, at 06:01 AM
by Stedevil -- Naming areas
Changed line 14 from:
16: Terminal Field
to:
16: Terminal Shore
Changed line 39 from:
20:
to:
20: Northern Shoreline
Changed line 61 from:
19:
to:
19: Northern Shoreline
June 14, 2009, at 05:52 AM
by Stedevil -- Move entrance of L34 and L35
Changed lines 108-109 from:
38: Desert
to:
38: Desert
-34: Forgotten bunker
Changed line 111 from:
10: Desert of Red Tears
-34: Forgotten bunker
-35: Secret research center
to:
10: Desert of Red Tears
Changed lines 129-130 from:
40: Desert
to:
40: Desert
-35: Secret research center
Added lines 139-143:
June 12, 2009, at 11:11 PM
by Stedevil -- Increaing size of Desert (adding L 38-40)
Added line 108:
38: Desert
Added lines 122-127:
Changed line 130 from:
to:
40: Desert
Added line 132:
39: Desert
May 03, 2009, at 11:08 PM
by Stedevil -- some more area replacing
Added line 16:
23: empty
Added line 41:
22: empty
Added line 59:
13: empty
Added line 63:
21: empty
Deleted line 137:
Deleted line 145:
April 30, 2009, at 02:09 PM
by Stedevil -- Updating for new, soon to be implemented layout after lvl interface is killed off
Added line 12:
15: Disruptor Base Access Tunnel
Added lines 14-23:
Deleted line 25:
20
Changed line 32 from:
-5: Disruptor lvV\\
to:
5: Disruptor lvV\\
Changed lines 36-42 from:
15: Disruptor Base Access Tunnel
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14: Scientists quarters and Telemetry\\
to:
14: Scientists quarters and Telemetry
Added lines 44-54:
Deleted line 55:
16: Terminal Field
Added lines 61-62:
Changed line 69 from:
to:
February 15, 2009, at 01:16 AM
by Stedevil --
Added line 29:
Changed line 136 from:
to:
Unused: 13
February 15, 2009, at 01:15 AM
by Stedevil -- Lvl 13 n 14 merged into 14
Changed line 28 from:
14: Scientists quarters
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13: Telemetry\\
to:
14: Scientists quarters and Telemetry\\
February 12, 2009, at 02:08 AM
by Stedevil -- Placing lvl 13 on world
Deleted line 21:
15: Disruptor Base Access Tunnel -14: Scientists quarters\\
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Changed lines 25-30 from:
to:
15: Disruptor Base Access Tunnel | | 14: Scientists quarters | | 13: Telemetry\\
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Deleted line 136:
13: Telemetry - usability : unknown
February 05, 2009, at 09:42 AM
by Stedevil -- Paste of the old AreaMap page
Changed lines 1-147 from:
to:
It is a simple grid style map using
AdvancedTables. Feel free to edit the page to add areas and change things...
Suggestions and patches for new maps with dialogues and storyline should be placed in the SF tracker.
The - symbol means a cave or similar with an entrance in the area. (Technically, it means any level that is not linked using regular level border jump system, but using a teleporter.)
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15: Disruptor Base Access Tunnel -14: Scientists quarters -5: Disruptor lvV -4: Disruption Machine Deck -7: Disruptor Shield Control
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16: Terminal Field
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19:
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12: Cryo Stasis Lab
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8: Temple Wood -1: Warehouse Level 1 -2: Warehouse Level 2
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17: Ethereal Meadows -3: Kevins Underground Station -18: Kevins Main Energy Source
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25: Broken Glass Path
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26: Mushroom Forest
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27: Swamp
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28: "Some temple"
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10: Desert of Red Tears -34: Forgotten bunker -35: Secret research center
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0: Town -6: Maintenance Tunnels -29: Novice Arena -30: Master Arena
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9: Crystal Fields -33: Crystal Cavens
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11: Slasher Mountains
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31: Hell Fortress entrance?
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24: Hell Fortress?
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21
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Currently existing (to some point) but not linked areas includes:
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13: Telemetry - usability : unknown
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xx: Private Goods Storage Cellar - Potentially good idea...
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32: Power Facility Underground - usability : unknown
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36: Secret research center tunnels - usability : mostly OK what kind of tunnels exactly?)
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