Data Structures
action
BFont_Info
blast_s
blastspec_s
blitting_list_element
bullet_s
bulletspec_s
configuration_for_freedroid_s
dialogue_option_s
druidspec_s
enemy_s
event_trigger_s
finepoint_s
gl_atlas_member_s
gps_s
iso_image_s
item_bonus_s
item_image_spec_s
item_s
itemspec_s
level_s
line_element
list_head
location_s
map_label_s
map_statement_s
map_tile_s
melee_shot_s
Menu
message
mission_s
moderately_finepoint_s
mouse_press_button_s
obstacle_s
obstacle_spec_s
option
point_s
quickbar_entry
ship_s
shop_decision
spell_active_s
spell_skill_spec_s
supported_languages_s
tColorRGBA
tColorY
triggered_action_s
tux_s
waypoint_s
whole_line
Data Fields
File List
src/automap.c
src/BFont.c
src/BFont.h
src/blocks.c
src/bullet.c
src/character.c
src/chat.c
src/defs.h
src/enemy.c
src/getopt.c
src/getopt.h
src/getopt1.c
src/global.h
src/graphics.c
src/hud.c
src/influ.c
src/init.c
src/input.c
src/items.c
src/lang.h
src/leveleditor.c
src/leveleditor.h
src/light.c
src/lists.c
src/lists.h
src/main.c
src/map.c
src/map.h
src/menu.c
src/misc.c
src/mission.c
src/open_gl.c
src/proto.h
src/saveloadgame.c
src/savestruct.c
src/savestruct.h
src/scandir.c
src/scandir.h
src/SDL_rotozoom.c
src/SDL_rotozoom.h
src/ship.c
src/shop.c
src/skills.c
src/sound.c
src/sound.h
src/sound_effects.c
src/struct.h
src/system.h
src/takeover.c
src/takeover.h
src/text.c
src/text_public.c
src/vars.h
src/view.c
Globals