---------------------------------------------------------------------- * * Copyright (c) 1994, 2002 Johannes Prix * Copyright (c) 1994, 2002 Reinhard Prix * * * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ---------------------------------------------------------------------- This file was generated using the FreedroidRPG dialog editor. If you have questions concerning FreedroidRPG, please send mail to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES You can use this text field to make some notes on anything. These otes will get saved with the dialog. This is intended purely for the author's reference when using the dialog editor, while the engine of the game itself will ignore this entry. END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=64 PositionY=224 ChangeOption=3 ChangeToValue=1 ChangeOption=0 ChangeToValue=0 ChangeOption=4 ChangeToValue=1 ChangeOption=5 ChangeToValue=1 ChangeOption=99 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText=" Mind +1 (costs 1 training point)" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=316 PositionY=298 ChangeOption=3 ChangeToValue=0 OnCondition="PointsToDistributeAtLeast:1" JumpToOption=7 ElseGoto=8 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=4 OptionText=" Mind +5 (costs 5 training points)" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=313 PositionY=213 ChangeOption=4 ChangeToValue=0 OnCondition="PointsToDistributeAtLeast:5" JumpToOption=9 ElseGoto=8 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=5 OptionText=" Improve spellcasting ability (cost 10 training points, 100 cash) " OptionSample="Tux_SOR_I_Want_Learn_0.wav" PositionX=311 PositionY=146 ChangeOption=5 ChangeToValue=0 OnCondition="GoldIsLessThan:100" JumpToOption=10 ElseGoto=11 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=7 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=509 PositionY=272 Subtitle="The force-capacity of your mind has risen considerably." ReplySample="SOR_The_ForceCapacity_Of_0.wav" ChangeOption=7 ChangeToValue=0 DoSomethingExtra="SubtractPointsToDistribute:1" DoSomethingExtra="AddBaseMagic:1" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=8 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=404 PositionY=363 Subtitle="You don't have enough experience. I can't teach you anything more right now." ReplySample="SOR_You_Dont_Have_0.wav" Subtitle="First collect more experience. Then we can go on." ReplySample="SOR_First_Collect_More_0.wav" ChangeOption=8 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=9 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=522 PositionY=191 Subtitle="The force-capacity of your mind has risen considerably now." ReplySample="SOR_The_ForceCapacity_Of_0.wav" ChangeOption=9 ChangeToValue=0 DoSomethingExtra="SubtractPointsToDistribute:5" DoSomethingExtra="AddBaseMagic:5" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=10 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=520 PositionY=137 Subtitle="You don't haven enough bucks on you! Come back when you have the money." ReplySample="SOR_You_Dont_Money_0.wav" ChangeOption=10 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=11 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=396 PositionY=67 ChangeOption=11 ChangeToValue=0 OnCondition="PointsToDistributeAtLeast:5" JumpToOption=12 ElseGoto=8 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=12 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=539 PositionY=73 Subtitle="The ability to cast spells is very complicated, and best transfered directly to you." ReplySample="SOR_The_Ability_To_0.wav" Subtitle="We'll use magic to transfer the power. Just a moment... and alright, it's done." ReplySample="SOR_Just_A_Moment_0.wav" Subtitle="Your spellcasting ability has improved a lot. Come back when you want to learn more." ReplySample="SOR_Your_Spellcasting_Ability_0.wav" ChangeOption=12 ChangeToValue=0 DoSomethingExtra="SubtractPointsToDistribute:5" DoSomethingExtra="SubtractGold:100" DoSomethingExtra="IncreaseSpellcastingSkill" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText="BACK" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=318 PositionY=425 ChangeOption=99 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"