This is the FreedroidRPG developer manual. It is intended for people who want to help out with FreedroidRPG development or who are at least thinking about helping FreedroidRPG.
Section 2 of this document deals with CVS. CVS stands for Current Version System. It is a system to coordinate the development efforts made by several people simulaneously and to keep a current version accessible to everyone. Of course it would be good if all contributions are based on the latest version, such that you don't fix bugs in the latest release that have been fixed in the current version already. This section deals with setting up cvs under Windows for people who have never worked with cvs before.
Section 3 should deal with using the GNU Debugger under Windows, again assuming that you haven't used gdb before. (to be written still...)
Section 4 deals with FreedroidRPG dialogs and the DialogEditor program.
Section 6 deals with the level editor.
Section
deals with the currently available
methods of setting up special events that are to happen in the game. This
is mainly mail explaining the scripting stuff in FreedroidRPG, that I
recycled here.
Section 9 deals with some data structures, but is edited only very seldom, so best take a look directlry at the code too, if you are interested in those things...