---------------------------------------------------------------------- * * Copyright (c) 1994, 2003, 2004 Johannes Prix * * * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ---------------------------------------------------------------------- This file was generated using the FreedroidRPG dialog editor. If you have questions concerning FreedroidRPG, please send mail to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES You can use this text field to make some notes on anything. These notes will get saved with the dialog. This is intended purely for the author's reference when using the dialog editor, while the engine of the game itself will ignore this entry. END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText=" Hi! I'm new here. " OptionSample="Tux_Hi_Im_New_0.wav" PositionX=44 PositionY=157 Subtitle="Hello! I'm Ewald. I run this bar." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=0 ChangeToValue=0 ChangeOption=1 ChangeToValue=1 ChangeOption=2 ChangeToValue=1 ChangeOption=3 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText="How is your business doing?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=168 PositionY=138 Subtitle="Not so good. Times are dire and few dare to travel these days. But do you know what's funny? Somehow saying this makes me feel like a flat rpg character. Stange feeling, eh?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText="So what have you got?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=170 PositionY=226 Subtitle="Take a look. You will find everything you desire." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=0 DoSomethingExtra="InitTradeWithCharacter:Ewald" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText="I guess your business is currently not going well" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=167 PositionY=62 Subtitle="Exactly. It's horrible. Hardly anybody here. These times are in fact dire." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" END " OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=261 PositionY=140 Subtitle="See you later." ReplySample="Tux_See_You_Later_0.wav" Subtitle="NO_SUBTITLE_AND_NO_WAITING_EITHER" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=1 ChangeOption=99 ChangeToValue=0 ChangeOption=2 ChangeToValue=1 ChangeOption=3 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"